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Wordcaster

Gamifying Speech-Based Reading for Young Learners

Tailored Reading Fluency

Wordcaster is a voice-driven game that helps children practice reading by casting spells through spoken words. Powered by real-time automatic speech recognition, it transforms reading into an engaging adventure. Designed to support bilingual learners, Wordcaster makes early reading development more interactive, enjoyable, and effective.

Screenshots

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Project Status

The game is currently published and playable on Steam.

Current Status

Expand beyond English to support bilingual learning and cultural relevance.

Future Direction (1)

Conduct broader evaluations with schools to measure effectiveness on reading fluency.

Future Direction (2)

Research

Behind Wordcaster

Wordcaster: A Gamified Speech-Based Reading Game for Young Learners

Using Real-Time ASR

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Collaborate with Us on Wordcaster

With projects like Wordcaster, our goal is to provide fun, tailored learning experiences for children.

We welcome collaboration with educators, researchers, schools, and organizations to evaluate Wordcaster in real-world settings, expand it to new languages, and refine its features for diverse learners.

 

Together, we can make reading practice more engaging, effective, and inclusive for every child.

Connect Now

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