Wordcaster
Gamifying Speech-Based Reading for Young Learners
Tailored Reading Fluency
Wordcaster is a voice-driven game that helps children practice reading by casting spells through spoken words. Powered by real-time automatic speech recognition, it transforms reading into an engaging adventure. Designed to support bilingual learners, Wordcaster makes early reading development more interactive, enjoyable, and effective.

Screenshots

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Project Status
The game is currently published and playable on Steam.
Current Status
Expand beyond English to support bilingual learning and cultural relevance.
Future Direction (1)
Conduct broader evaluations with schools to measure effectiveness on reading fluency.
Future Direction (2)
Research
Behind Wordcaster
Wordcaster: A Gamified Speech-Based Reading Game for Young Learners
Using Real-Time ASR

Collaborate with Us on Wordcaster
With projects like Wordcaster, our goal is to provide fun, tailored learning experiences for children.
We welcome collaboration with educators, researchers, schools, and organizations to evaluate Wordcaster in real-world settings, expand it to new languages, and refine its features for diverse learners.
Together, we can make reading practice more engaging, effective, and inclusive for every child.
